12/29/2023 0 Comments Crackdown 3 fully destructibleSeeing as Crackdown 1 and 2 lack any sort of narrative structure, I’m interested to see how the third entry’s story plays out. During our conversation, he shared that while the campaign is non-linear and free to explore from the start, there is a deeper story present this time around. It’s intense, highly completive, and definitely has that “just one more match” hook.Īt the preview event, I had the opportunity to speak with the Creative Director of Microsoft Global Publishing, Joseph Staten. Victory relies solely on the use of your selected arsenal and ability to alter the layout of the map to your advantage. Though I’m all too familiar with the game mode, it’s quite thrilling to wipe out players while dashing through massive structures and leveling anything that stands in your way. I played several rounds of the Agent Hunter mode which isn’t unlike Kill Confirmed from Call of Duty. Occurring on three wildly diverse maps in two game modes, two teams of five players face off with their weapons and abilities of choice in fully destructible arenas made possible by Microsoft’s Azure Cloud. Eliminating bosses affects others and completing specific objectives may reward you with intel on another.Īll of that being said, I had a blast with Crackdown 3’s competitive multiplayer mode “Wrecking Zone.” If you enjoy mass destruction, you’ll find plenty of it here. The network of bosses is presented similarly to Shadow of Mordor’s Nemesis system. The fight was pretty fun while bombing Khan’s giant mech suit and simultaneously bringing down the core of his facility. During my playthrough, I managed to duke it out with Reza Khan, one of TerraNova’s goons controlling the harvest of the deadly mineral Chimera. Completing objectives within a district collects intel that leads to the final showdown with the boss. The enemy factions of the districts are led by bosses with their own motives and characteristics. The action is relentlessly chaotic, and I genuinely had an unexpected amount of fun participating in it. One minute you’re sabotaging power units across the side of the building while wrecking waves of gangsters the next. Each mission presents you with multiple objectives and enemy variants to tackle. I destroyed facilities housing armored vehicles, tarnished massive drills collecting deadly chemicals, and wiped out missile arrays. But that’s how we’re using cloud compute, to create this consistently fun, fully destructible experience for everyone on all platforms.Ĭrackdown 3 was originally scheduled to release in 2017, but it was delayed several times in order to give developers more time to release a more polished game, it’s now releasing for the Xbox One in less than two weeks, February 15th, the game will be included in Xbox Game Pass.During my hour spent with the campaign I ran, leapt, and drove all over New Providence completing a variety of missions. There are, of course, costs associated with that, so we had to find some balance between the experience and the cost. We could have chosen to spin up more Azure servers. The reason why the map is the size it is, the player count we have, those are all design choices. I mean, I’m sure there are eventually some limits, but there are no hard, immediate technical limits. There are no technical limits to how big we could make this map or the number of players we could put into it. It means that even if I have an older piece of hardware, I’m not getting a downgraded Wrecking Zone experience. An Xbox One X will be rendering it in 4K and an Xbox One will be in 1080p or what have you, but a destructive chunk is a destructive chunk regardless of the platform. What this means is that if you’re on a day one Xbox One from four years ago, or a brand new Xbox One X, that experience of destruction will be the same on all platforms. We’re spinning up the equivalent of 12 Xbox Ones, that level of cloud compute, to do this lockstep full destruction. What we’re doing in Wrecking Zone is we’re running Havok in Azure. He was also asked about how does cloud computing enables Crackdown to destructible scenarios in wrecking zone. Hopefully they’ll fall in love with Crackdown that way, and other ways as well. Does it have something I can play by myself?”, yep, we do. We want to make sure that when millions of people jump into this game in Game Pass and they think, “Well, how do I want to play Crackdown? I’m not really a multiplayer person. You don’t need to actually bash anyone’s teeth, but you know what I mean. If you’re in a mood to bash in people’s teeth, be super competitive, we have that mode for you as well. We have this really cool 15-hour-plus campaign. If you want to play by yourself or with a close friend, if you just want to have a relaxing story experience, great.
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